Another real-time character! This time I focused more on the use of procedural skin and cloth textures from Substance Source and anatomy. Inspired by Yong Yi Lee's concept work, my goal was to have the model feel like it came from the God of War universe. I don't think I quite hit the mark, but I'm pretty satisfied with the end result!
A huge thanks to my friends and colleagues for the feedback and critique.
concept: https://www.artstation.com/artwork/xzwRy1