Character Artist @ Blizzard Entertainment
I worked closely with the Animation and Narrative department to create engaging and unique CG characters, props, and collectible vinyl toys.
Responsibilities included model, retopologize, and texture high and low-poly ready to rig characters, clothing, and props.
Other tasks included outsourced asset cleanup, lookdev and concept art for characters and figurines, and texture and render toys designed by guest artists.
A contract position for Querent; a tabletop roleplaying game that uses tarot cards to create a narrative-driven and personal gaming experience.
Rendered fully colored and lined character and prop illustrations for the Querent game guidebook, The Cartomancer’s Tome. Assisted in designing some of the tarot cards in the Querent game Tarot Deck
A contract position for the educational mobile game Passport to Success: Traveler.
Created UI assets and Icons, and assisted in inking and coloring backgrounds and props