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Adrian Taul
Adrian Taul
Character Artist @ Blizzard
Albany, United States

Summary

Character Artist @ Blizzard Entertainment

Skills

Marmoset ToolbagIllustrationPhotoshopMayaConcept ArtSubstance PainterCharacter ArtZbrush

Software proficiency

Marmoset Toolbag
Marmoset Toolbag
3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush

Productions

    • Video Game
      Diablo 4
    • Year
      2023
    • Role
      Associate Character Artist
    • Company
      Activision Blizzard
    • Video Game
      Neverwinter
    • Year
      2013
    • Role
      Outsource Integration Artist
    • Company
      Cryptic Studios
    • Video Game
      Magic: Legends
    • Year
      2021
    • Role
      Outsource Integration Artist
    • Company
      Cryptic Studios
    • Board & Card Games
      Querent
    • Year
      2019
    • Role
      Book Illustrator
    • Company
      Fat Bird Studios

Experience

  • Character Artist at Blizzard Entertainment
    US
    March 2025 - Present

  • Associate Character Artist at Blizzard Entertainment
    January 2023 - March 2025

  • Associate Outsource Artist at Blizzard Entertainment
    United States of America
    August 2021 - January 2023

  • Outsource Integration Artist at Cryptic Studios
    United States of America
    March 2021 - July 2021

  • Character and Texture Artist at SUPERPLASTIC
    Burlington, United States of America
    November 2018 - May 2020

    I worked closely with the Animation and Narrative department to create engaging and unique CG characters, props, and collectible vinyl toys.

    Responsibilities included model, retopologize, and texture high and low-poly ready to rig characters, clothing, and props.

    Other tasks included outsourced asset cleanup, lookdev and concept art for characters and figurines, and texture and render toys designed by guest artists.

  • Freelance Book Illustrator at Fat Bird Studios
    Burlington, United States of America
    February 2019 - June 2019

    A contract position for Querent; a tabletop roleplaying game that uses tarot cards to create a narrative-driven and personal gaming experience.

    Rendered fully colored and lined character and prop illustrations for the Querent game guidebook, The Cartomancer’s Tome. Assisted in designing some of the tarot cards in the Querent game Tarot Deck

  • Freelance 2D Artist at GameTheoryCo
    Burlington, United States of America
    August 2018 - December 2018

    A contract position for the educational mobile game Passport to Success: Traveler.

    Created UI assets and Icons, and assisted in inking and coloring backgrounds and props